Tutorials
Creating a time delayed command This explains the structure of a time delayed command, and the inner workings of add_timer as it relates to the creating and usage of a time-delayed command. The example commands show how to create a command that requires arguments as well as one that does not. Converting Room Flags to Extended Bitvectors This is a very simple outline of how to change rooms to extended bitvectors. You will have to do your own search/replacing of the common macros, this deals with the less common or more difficult aspects. It's a very simple process almost entirely search and replace with a few exceptions. What is a Bitvector? This tutorial explains what a bitvector is, and why one would be used anywhere in anything. It also includes a brief explanation of what an extended bitvector is, and where they're necessary. Working with your Skill Table This tutorial explains how the skill table is organized, how to expand it if necessary, and how to add a new category to the internal partitions of skill_table itself.